Thursday, 13 March 2014

Notes for "Games Britannia" Episode Three: Joystick Generation

Dungeons and Dragons - Created in the 70's, helped pave the way for video games, RPGs in particular.

1975 - Ian Livingstone and Steve Jackson form Games Workshop


Sinclair - Paved the way for home computers


Elite - One of the earliest '3D' games, in 1984.

           I personally thought this game sounded amazing, and now need to try and get a hold of it for my spectrum.

Black & White - Created by Peter Molyneux, revered as one of the original "god" games. So begins the climb of Molyneux's ego..


90's - Tomb Raider is created. This was a game where players suddenly cared about the character, Lara Croft. They felt responsible for her and her actions, due to the humanisation that made players actually connect and feel for the character. The popularity of polygon tits sky-rockets.


Wipeout - A futuristic racing game known for changing racing games, with it's smooth, fluent controls, and a feel of extreme speed constantly, players quickly took to this game.


Rockstar - British based company known for their crazy amounts of detail in their open sandbox action-RPGs. Brought Grand Theft Auto to the world, and primarily to a generation that had been brought up with movies by the likes of Quentin Tarantino.


LittleBig Planet - Allowed players a great deal of level customisation, that could then be shared on a global scale. Helped really kick off player-created content both made and published in-game.


World of Warcraft - Part of, and one of the largest players of, the MMO and social gaming movement. Attracted more players than any other MMO to date.


MUDs - Multi-user dungeons - The original MMO, a text based RPG that functioned basically as a chat room with heavy RPG emphasis.


Sadly, I found this Games Britannia to be the least informative out of the three, as this covered a lot of topics that I have either done personal research into before, or have played myself. There were at times that I felt they made assumptions and speculated on various areas a bit too much, making it feel less informative and more someone giving their opinion.


Gave me a bit more insight into early DnD and the Sinclair though, which I did like, as I never really looked into classic DnD, and still need to properly try out the Sinclair I have kicking about my loft.

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